Knowing that Madden 23's PC version isn't as technically complex or animation-filled as the current-gen console versions makes it unappealing to me, and I'd probably feel that way even if FieldSense turned out to make the game worse. It's the principle for me, though, and that principle is: I want everything. That $10 discount isn't very satisfying given that $60 was the standard price for big budget console games until recently. In the meantime, we're FieldSenseless, and therefore can buy Madden NFL 23 on PC (opens in new tab) for $60 instead of the $70 that the PS5 and Xbox Series X/S versions go for. The comment is no guarantee that Madden 24 will get a proper, current-gen PC release, but I'll take it as a good sign. I'm not aware of any Windows 11 counter press mechanic compatibility issues that make them impossible to put on PC, either. I'm not going to pretend to know what defensive back counter press mechanics are, and sports game features with trademarked names like "FieldSense" sometimes contribute less to the fun than they do to the impression that you're getting more than an expensive roster update, but if the PS5 has defensive back counter press mechanics, then dammit, I want them, too. Whereas the outcome of a Madden 22 play could be predicted based on player animations, EA says that FieldSense lets you "change the outcome until the play is over" with over 3,500 new motion-captured moves and "animation branching technology." That technology contributes to a "skill-based passing" system, new 360-degree cut controls, and "a suite of new wide receiver release moves and defensive back counter press mechanics." If we take EA's word for it, FieldSense is a major addition to the series that affects every play in every mode of Madden 23.
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